Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. The game's roster expands with each season, and Season 1 introduces iconic Fantastic Four heroes, including the versatile Mister Fantastic.
Mister Fantastic, a dualist character, excels at mobility and damage output. His unique ability to grapple and pull himself towards allies or enemies is central to his playstyle. His introduction significantly impacts the game's meta, altering strategies across various maps.
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Mister Fantastic's Primary Attack
Mister Fantastic's primary attack, Stretch Punch, is a surprisingly versatile three-hit combo. The first two strikes use a single fist, while the third utilizes both. The stretched arm continues to deal damage as it's dragged through enemies, effectively creating area-of-effect damage. This makes it comparable to Storm's Wind Blade in its multi-target potential.
Mister Fantastic's Abilities
Mister Fantastic possesses several impactful abilities, best explored in the training room. Each ability contributes to his passive, Elastic Strength, which significantly boosts his damage output. His base health is 350, augmented by shields for increased survivability, a key asset for a duelist. His Elasticity meter (visible beneath the crosshair) tracks his passive's progress; each basic attack generates 5 Elasticity, aiming for a 100 Elasticity threshold. He has a 3-star difficulty rating, challenging but manageable for players of all skill levels.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability grants a shield, boosting Mister Fantastic's health from 350 to 425. He pulls himself towards a target, dealing damage to enemies or granting a shield to allies, offering tactical flexibility. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
Mister Fantastic stretches to grab a target, presenting two options: Dash (pulls him towards the target) or Impact (deals damage). Impact allows for grappling a second nearby enemy and slamming them together, damaging both.
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
This ability heals Mister Fantastic for any lost health (no shield granted). It synergizes well with Invisible Woman, a Strategist character.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic transforms, gaining a significant damage and shield boost. The shield gradually decays after the transformation ends. Damage inactivity causes Elasticity decay.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times, ideal for damaging clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides both self and ally shields, followed by a powerful damage burst, effectively overwhelming opponents.
Rushing Reflexive Rubber
Using Reflexive Rubber even when not maximizing Elastic Strength can increase the frequency of his powerful inflated state, boosting both objective control and team damage. His shields stack, potentially reaching a total health pool of 950 when combined with Flexible Elongation.