In Divinity: Original Sin 2, players can acquire an array of powerful weapons that can significantly enhance their gameplay experience. The best weapons often depend on the party's composition, chosen skills, and the overall strategy. Here's a detailed look at some of the most potent weapons in the game, each offering unique abilities and bonuses that can cater to different playstyles and strategies.
Summary
- Obtain powerful weapons by confronting dragons, NPCs, or exploring with unique abilities and perks.
- Weapons with special effects like frozen/chilled effects, critical rate boosts, and unique skills enhance various playstyles.
- Decent weapons in Act 3, effective bows, life steal swords, and tank weapons are tailored to various character builds.
Updated on January 13, 2025 by Rhenn Taguiam: With Larian Studios announcing their new game as an entirely new IP, fans of Divinity: Original Sin 2 might hope for some connection to this beloved title. However, as no details have been released, fans eagerly await any hints. Fortunately, Divinity: Original Sin 2 offers enough content to keep players engaged for countless hours, especially when searching for the game's best weapons. Among these are weapons obtained through non-diplomatic choices, endgame battles, and from NPC merchants.
19 Fang Of The Winter Dragon
Perfect For Act 1 Adventures
Bonuses and Perks:
- 4 – 5 Water Damage
- 23 – 25 Physical Damage
- 10% Critical Rate
- 155% Critical Damage
- +1 Strength
- +1 Intelligence
- +1 Warfare
- +1 Hydrosophist
- 5% Chilled for a turn
- 25% Cleave
The Fang of The Winter Dragon can be found near Fort Joy on the South Southwest part of the island. Players can obtain it by defeating Slane The Chained Winter Dragon. Opting to spare the dragon will prevent access to this weapon. While the decision to kill the dragon is contentious, the weapon's viability early in the game, combined with its array of perks and the useful Chilled effect, makes it a strong choice.
18 Morning’s Light
A Decent Bow For Where It's Discovered
Bonuses and Perks:
- 155% Critical Damage
- +2 Finesse
- +1 Ranged
- +1 Huntsman
- Cause Marked for two turns.
Morning’s Light is obtained from the NPC Corbin Day, either by freeing or killing him. While killing him isn't advisable due to his ability to upgrade weapons later, this bow stands out among others found at similar stages. It offers strong damage and helpful bonuses, making it a valuable asset for ranged characters.
17 Eternal Stormblade
Perfect For Act 3 Adventures
Bonuses and Perks:
- 14 – 16 Air Damage
- 70 – 78 Physical Damage
- 15% Critical Rate
- 155% Critical Damage
- +3 Memory
- +6 Initiative
- 20% Stunned for two turns
- 10% Shocked for a turn.
The Eternal Stormblade is located in the Murky Cave in Act 3, guarded by four guardians. Although it requires a challenging fight to obtain, it may not be the strongest weapon by Act 4. However, its array of bonuses and effects, including the ability to stun and shock enemies, makes it a worthwhile choice for Act 3.
16 Lohar’s Two-Handed Source Hammer
A Handy Source Hammer
Bonuses and Perks:
- 82 – 87 Physical Damage
- 20% Critical Rate
- 155% Critical Damage
- +3 Strength
- +1 Warfare
- +1 Two-Handed
- 15% Cause Knocked Down for two turns.
- Obtain Skill: Onslaught
- Obtain Skill: All In
Lohar’s Two-Handed Source Hammer is acquired after completing the quest "Shadow Over Driftwood" by turning over Mordu’s Amulet. It's a robust choice for mid-game brawlers, thanks to its high critical hit rate and the ability to knock down opponents, making it a great tool for controlling the battlefield.
15 Hanal Lechet
Combine Fire And Ice
Bonuses and Perks:
- 6 -7 Water Damage
- 35 – 40 Physical damage
- +2 Strength
- +1 Constitution
- +1 Two-Handed
- +1 Hydrosophist
- 25% Frozen for a turn
- 5% Chilled for a turn
- 25% Cleave Damage
- Obtain Skill: All In
Hanal Lechet is found in Act 2 near an overturned carriage on Reaper’s Coast. While its damage may not be the highest, its ability to freeze and chill enemies makes it a powerful tool for controlling the battlefield. The weapon's various bonuses and effects further enhance its utility.
14 The Illuminator
Be One With Necrofire
Bonuses and Perks:
- 2 – 3 Fire Damage
- 11 – 12 Physical Damage
- 10% Critical Rate
- 150% Critical Damage
- +1 Pyrokinetic
- 50% Necrofire for a turn
- 10% Burning for a turn
The Illuminator is a one-handed Mace dropped by Scapor during the Burning Pigs questline. Originally a torch from Braccus Rex's dungeon, it's imbued with dark power that allows it to inflict both fire and physical damage. Its ability to cause Necrofire and Burning makes it a formidable weapon for pyromancers.
13 Dumora Lam
Poison Becomes A Friend
Bonuses and Perks:
- +3 Intelligence
- +2 Geomancer
- +1 Dual Wielding
- Create a 1m Poison puddle when targeting terrain
- +159% Damage
- 1 Rune Slot
- Obtain Skill: Siphon Poison
Dumora Lam is a powerful wand found in a runed chest in Dramahlihk’s home plane, accessible with Lohse in the party and Malady alive. It enhances poison-based strategies, making it ideal for characters who can manipulate poison, such as Undead heroes.
12 Deiseis Riveil
Ramp Up Damage With An Anti-Invisible
Bonuses and Perks:
- 149 – 183 Physical Damage
- +5% Critical Rate
- +150% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- 25% Bleeding for two turns
- 25% Cleave
- Obtain Skill: Glitter Dust
Deiseis Riveil is a unique bow available from Trader Non just outside the Cathedral. It boasts high physical damage and critical hit potential, making it a top choice for ranged attackers. Its ability to cause bleeding and enhance cleave damage further adds to its effectiveness.
11 Executor Ninyan’s Axe
A Meister Has To Die To Acquire This Powerful Asset
Bonuses and Perks:
- 20% Critical Chance
- 160% Critical Damage
- +2 Strength
- +1 Warfare
- 10% Chance to set Frozen (1 Turn)
- 20% Chance to set Crippled (2 Turns)
- 10% Chance to set Chilled (1 Turn)
Executor Ninyan’s Axe is obtained by killing Executor Ninyan, who is about to execute Meistr Siva. Choosing to save Siva will prevent players from acquiring this weapon. It's ideal for tanks, offering chances to freeze, cripple, and chill enemies, alongside boosts to strength and critical damage.
10 Chamore Doran
The Only Weapon In The Game With Its Chance Effect
Bonuses and Perks:
- 160% Critical Damage
- +2 Intelligence
- +1 Dual Wielding
- +1 Summoning
- +1 Aerotheurge
- 20% Chance to Set Sleeping (1 turn)
- Immunity to Sleeping
Chamore Doran, available from Trader Ovis in Driftwood Square, is the only weapon that can put enemies to sleep. It's perfect for spellcasters, offering significant critical damage and boosts to intelligence and other magical skills.
9 Harrowblade
Perfect For Life Steal Sustain Builds
Bonuses and Perks:
- +160% Critical Damage
- +3 Strength
- 20% Chance to Set Suffocating (1 Turn)
- 20% Chance to Set Burning (1 Turn)
- +14% Life Steal
Harrowblade, purchasable from Quartermistress Anna in the Blackpits, is ideal for tanks and frontline fighters. Its high critical damage and life steal capability make it essential for sustain builds, particularly useful in prolonged battles.
8 Loic’s Discipline
Eternally Burn Enemies
Bonuses and Perks:
- +160% Critical Damage
- +3 Memory
- +3 Intelligence
- +2 Pyrokinetic
- 1m Cursed Fire when targeting terrain
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is a powerful wand for spellcasters. It boosts intelligence and pyrokinetic skills, and its ability to summon cursed fire makes it a constant threat on the battlefield.
7 Voor D’Aravel
Perfect For Tanks
Bonuses and Perks:
- Obtain Skill: Guardian Angel
- 9 Poison
- +3 Strength
- +2 Constitution
- +2 Warfare
- 25% Taunting Opponent for two turns
Voor D’Aravel, found in an ornate chest in The Arx in the Lizard Consulate’s Garden, is perfect for tank characters. It offers the Guardian Angel skill, which redirects damage to the wielder, alongside high physical and poison damage, making it an excellent choice for protecting allies.
6 The Reckoning
Perfect For Battlemages
Bonuses and Perks:
- 150% Critical Damage
- +2 Strength
- +2 Intelligence
- +2 Necromancy
The Reckoning, dropped by The Hammer, is a two-handed mace with exceptional raw damage. It's ideal for critical and strength-based warriors, as well as battlemages, thanks to its boosts to intelligence and necromancy.
5 Vord Emver
A Powerful Ranged Weapon For Cryo Specialists
Bonuses and Perks:
- 125 – 131 Water Damage
- 208 – 218 Physical Damage
- 5% Critical Rate
- 155% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- -1 Movement
- 20% Frozen for two turns
- 20% Life Steal
- 5% Accuracy
- Obtain Skill: Cryotherapy
Vord Emver, a crossbow held by one of Karon's minions during the "Past Mistakes" quest, is a powerful choice for cryo specialists. It offers high physical and water damage, along with the Cryotherapy skill, which converts frozen surfaces into magic armor.
4 Lucian’s Divine Staff
Heal And Magic Missile In One Staff
Bonuses and Perks:
- 219 – 267 Water Damage
- 155% Critical Damage
- +3 Intelligence
- +2 Constitution
- +2 Wits
- +2 Hydrophist
- +6 Initiative
- Obtain Skill: Healing Ritual
- Obtain Skill: Staff Of Magus
Lucian’s Divine Staff can be stolen from a chest in the Cathedral of Arx. It's a versatile weapon for mages, offering high water damage and significant boosts to intelligence and other key stats. Its Healing Ritual and Staff of Magus skills make it invaluable for support and damage.
3 Domoh Dumora
Burn And Bleed In One Dagger
Bonuses and Perks:
- Cause Burn
- Cause Bleeding three turns
- +110% Damage
- Cause Terrified for a turn
- Obtain Skill: Backstabbing
Domoh Dumora, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the best dagger in the game. It inflicts high physical and fire damage and can cause burning, bleeding, and terror, making it a lethal choice for rogues.
2 Swornbreaker
An Unrepairable Sword
Bonuses and Perks:
- +3 Strength
- +3 Intelligence
- +2 Necromancy
- 20% Accuracy
- 20% Critical Rate
- +165% Damage
- Obtain Skill: Swornbreaker
Swornbreaker is available in the Vault of Linder Kemm or can be crafted at the Nameless Isle. It offers significant boosts to strength, intelligence, and necromancy, along with high damage and critical hit potential. Its Swornbreaker skill allows players to break the pact with the God King, though it's unrepairable and irreplaceable once broken.
1 Falone Scythe
A Scythe With Impressive Crit Potential
Bonuses and Perks:
- +3 Strength
- +1 Two-Handed
- 25% Decay for two turns.
- 20% Critical Rate
- 260% Damage
- Obtain Skill: Living On The Edge
- Obtain Skill: All In
Falone Scythe, stolen from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. It boasts incredible base damage and critical hit potential, along with the ability to inflict decay. Its Living On The Edge skill makes the wielder immune to death for two turns, making it a game-changer in tough battles.