Reddit discussions surrounding Marvel Rivals, the "Overwatch killer," have highlighted significant concerns regarding its hit detection system. A widely circulated video showcases Spider-Man landing a hit on Luna Snow from an improbable distance, illustrating a flawed hitbox. Further examples demonstrate inconsistent hit registration, leading to speculation about lag compensation issues, though the core problem appears to be inherent hitbox inaccuracies. Professional players have even demonstrated a consistent bias in hit registration, favoring shots aimed slightly to the right of the crosshair.
Despite these technical flaws, Marvel Rivals' launch has been remarkably successful, boasting a peak concurrent player count exceeding 444,000 on Steam—a figure comparable to Miami's population. Optimization remains a primary complaint, with users reporting noticeable frame rate drops, particularly on lower-end graphics cards like the Nvidia GeForce 3050. However, overwhelmingly positive player feedback emphasizes the game's enjoyable gameplay and fair monetization. A key factor contributing to this positive reception is the non-expiring nature of battle passes, eliminating the pressure to constantly grind. This design choice significantly impacts player perception and overall enjoyment.