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In the ever-evolving world of Dota 2, heroes often experience shifts in their roles and viability. A few patches ago, selecting Terrorblade as an Offlaner would raise eyebrows, with many assuming the player was intentionally underperforming. After a brief stint as a Position 5 support, Terrorblade seemed to fade from the meta entirely. While you might occasionally see him picked as a Position 1 Hard Carry in specific matchups, he had largely disappeared from the professional scene.
However, the tides have turned, and Terrorblade has emerged as a favored choice for Position 3, particularly in high MMR games in Dota 2. What makes this hero effective in the Offlane? Which items should you prioritize for this role? This comprehensive guide delves into the Position 3 Terrorblade build, providing you with all the insights you need.
Dota 2 Terrorblade Overview
Before diving into why Terrorblade excels in the Offlane, let's explore the hero's core attributes. Terrorblade is a melee Agility hero renowned for his exceptional Agility gain per level. Although his Strength and Intelligence gains are modest, his high Agility provides substantial armor as he levels up, making him nearly impervious to Physical Damage by the late game, even against the most formidable Dota 2 adversaries.
With above-average movement speed, Terrorblade can efficiently navigate between stacked jungle camps to farm essential items. His Innate Ability, Dark Unity, enhances the damage of his illusions within a certain radius. Terrorblade boasts three active skills and an ultimate.
A Quick Overview Of Terrorblade's Abilities
Ability Name | How it Works |
---|---|
Reflection | Terrorblade creates invulnerable illusions of enemy heroes within a target area, dealing 100% damage and slowing their attack and movement speed. |
Conjure Image | Summons a controllable illusion of Terrorblade that deals damage and persists for a significant duration. |
Metamorphosis | Terrorblade transforms into a powerful demon, gaining increased attack range and damage. All nearby Conjure Image illusions also assume the Metamorphosis form. |
Sunder | Terrorblade exchanges his current HP with the target's. It cannot kill the enemy outright but can reduce them to 1 HP with the Condemned Facet active. Sunder can also be used on allies to save them. |
Terrorblade's upgrades with Aghanim's Scepter and Aghanim's Shard are as follows:
- Aghanim's Shard: Grants a new ability, Demon Zeal, which sacrifices a percentage of Terrorblade's current health to gain health regeneration, bonus attack speed, and increased movement speed. It can only be used in melee form.
- Aghanim's Scepter: Unlocks Terror Wave, which releases a wave that induces Fear in enemy heroes and deals damage, simultaneously activating or extending Metamorphosis for 10 seconds.
Terrorblade also features two Facets:
- Condemned: Eliminates the health threshold for Sundered enemies.
- Soul Fragment: Ensures Conjure Image illusions spawn at full health, albeit at an additional health cost.
Position 3 Terrorblade Build Guide in Dota 2
Terrorblade's prowess in the Offlane is largely due to his first ability, Reflection. This low-mana, low-cooldown spell generates illusions of enemy heroes that deal 100% damage, effectively neutralizing key opponents like Lina during crucial moments.
However, Terrorblade's inherent low Health Pool necessitates strategic item choices to mitigate this vulnerability. Additionally, selecting the appropriate Talents and prioritizing ability upgrades are essential to maximize his effectiveness.
Facets, Talents, & Ability Order
For an Offlane Terrorblade, the Condemned Facet is crucial as it removes the HP threshold for Sunder, enhancing its lethality. Timing Sunder effectively can even dispatch a well-farmed Huskar in a single strike.
Start by selecting Reflection upon entering the lane. This ability allows for safe harassment of the opposing Safelane duo and facilitates early kills. Maximize Reflection as quickly as possible. At level 2, opt for Metamorphosis to increase your kill potential, followed by Conjure Image at level 4. Sunder should be your choice at level 6.