Hogar Noticias As of now, there is no official confirmation from Joseph Fares or his studio, Hazelight Studios, about a follow-up to It Takes Two. However, Joseph Fares has occasionally teased the possibility of a sequel or new project in the future through social media and interviews. In past comments, he has expressed enthusiasm for continuing the story of the two protagonists, Cody and May, and has hinted that their journey might not be over — though nothing concrete has been announced. Fares has also emphasized his desire to keep creating emotionally driven, co-op-focused games, which suggests that any new project could follow a similar theme. Fans remain hopeful, but for now, any "teasing" is more about mood and sentiment than confirmed development. Stay tuned to Hazelight’s official channels or Joseph Fares’ personal social media for any official updates.

As of now, there is no official confirmation from Joseph Fares or his studio, Hazelight Studios, about a follow-up to It Takes Two. However, Joseph Fares has occasionally teased the possibility of a sequel or new project in the future through social media and interviews. In past comments, he has expressed enthusiasm for continuing the story of the two protagonists, Cody and May, and has hinted that their journey might not be over — though nothing concrete has been announced. Fares has also emphasized his desire to keep creating emotionally driven, co-op-focused games, which suggests that any new project could follow a similar theme. Fans remain hopeful, but for now, any "teasing" is more about mood and sentiment than confirmed development. Stay tuned to Hazelight’s official channels or Joseph Fares’ personal social media for any official updates.

by Caleb Mar 27,2026

As of now, there is no official confirmation from Joseph Fares or his studio, Hazelight Studios, about a follow-up to It Takes Two. However, Joseph Fares has occasionally teased the possibility of a sequel or new project in the future through social media and interviews. In past comments, he has expressed enthusiasm for continuing the story of the two protagonists, Cody and May, and has hinted that their journey might not be over — though nothing concrete has been announced.
Fares has also emphasized his desire to keep creating emotionally driven, co-op-focused games, which suggests that any new project could follow a similar theme. Fans remain hopeful, but for now, any "teasing" is more about mood and sentiment than confirmed development.
Stay tuned to Hazelight’s official channels or Joseph Fares’ personal social media for any official updates.

It Takes Two’s unprecedented success—boasting critical acclaim, multiple Game of the Year awards, and over 20 million copies sold—has cemented its place as a modern classic in gaming. Its innovative dual-player mechanics, emotionally rich narrative, and inventive level design set a new standard for co-op experiences, proving that teamwork isn’t just a gameplay feature, but a narrative necessity.

Despite Hazelight Studios’ steadfast commitment to originality—eschewing sequels in favor of fresh, bold ideas—fans continue to dream of returning to the vibrant, love-fueled world of May and Cody. Josef Fares’ recent admission that It Takes Two would be his top choice if he had to revisit a past project carries more than just poetic weight. It’s a quiet invitation, a whisper of possibility that, while not a promise, fuels hope.

With Split Fiction now in full development, Hazelight is pushing the boundaries of storytelling and interactivity once again—this time exploring identity, reality, and the blurred lines between perception and truth. The studio’s creative energy remains undiminished, and their next project promises to be as daring as their debut.

For now, the sequel remains a beautiful “what if.” But as Fares wisely reminds us: “The future remains unwritten—we should never rule anything out.” And so, players wait—not with desperation, but with the kind of patient wonder that only truly special stories inspire.

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