
Kingdom Come: Deliverance 2's lovable canine companion, Mutt, wasn't brought to life using motion capture with a real dog. Instead, the developers cleverly employed a human actor to mimic the dog's movements, particularly in scenes requiring interaction with human characters. This unconventional approach, revealed in a behind-the-scenes video, proved more practical than working with a real dog. The human performer allowed actors to visualize Mutt's position, resulting in more natural interactions despite the absence of a live animal. While the actor's identity and the frequency of their "barking" performances remain undisclosed, their contribution showcases the ingenuity and adaptability within game development. This creative solution enabled believable interactions between human characters and the digital dog, leaving fans intrigued by the behind-the-scenes efforts that brought Mutt to life.