Home News Witcher 4 Ciri Controversy Addressed by Devs

Witcher 4 Ciri Controversy Addressed by Devs

by Violet Jan 29,2025

Witcher 4 Ciri Controversy Addressed by DevsCD Projekt Red addresses the controversy surrounding Ciri's starring role in Witcher 4, while remaining tight-lipped about current-gen console compatibility. This article delves into the latest development news.

Witcher 4 Developers Offer Insights into Game Development

Addressing the Ciri Protagonist Controversy

Witcher 4 Ciri Controversy Addressed by DevsIn a December 18th interview with VGC, narrative director Phillipp Weber acknowledged the potential controversy of featuring Ciri as the protagonist, given Geralt's established role in previous titles. He admitted understanding the concerns of fans attached to Geralt, calling it a "legitimate concern." However, Weber defended the decision, stating that showcasing Ciri allows for unique narrative explorations within the Witcher universe. He emphasized that this choice wasn't recent, but a long-term strategic decision.

Witcher 4 Ciri Controversy Addressed by DevsWeber highlighted Ciri's established presence as a secondary protagonist in the novels and The Witcher 3: Wild Hunt, framing Ciri's leading role as a natural progression. He suggested this approach opens new avenues for storytelling, focusing on Ciri's development after the events of The Witcher 3.

Executive producer Małgorzata Mitręga assured fans that all questions will be answered upon release, hinting at explanations regarding Geralt's fate and other characters' post-Witcher 3 storylines. She emphasized that fan concerns stem from passion for the franchise and that the game itself will provide the ultimate response.

Witcher 4 Ciri Controversy Addressed by DevsGeralt's return is confirmed, albeit in a supporting role, according to his voice actor's August 2024 announcement. This allows for the introduction of new characters and the return of familiar faces.

For further details, refer to our dedicated Witcher 4 article.

Witcher 4 Technical Specifications Remain Unconfirmed

Witcher 4 Ciri Controversy Addressed by DevsIn a separate December 18th Eurogamer interview, director Sebastian Kalemba and Phillipp Weber discussed current-gen console compatibility, but offered no concrete details. Kalemba confirmed the use of Unreal Engine 5 and a custom build, stating a commitment to supporting PC, Xbox, and PlayStation platforms, but declined to elaborate further.

He suggested the reveal trailer serves as a "good benchmark" for the team's aspirations, implying that the trailer's visuals aren't entirely representative of the final product, but may offer a glimpse of the visual quality.

A New Approach to Witcher 4 Development

Witcher 4 Ciri Controversy Addressed by DevsIn a November 29th Eurogamer interview, CDPR's vice president of technology, Charles Tremblay, detailed a revised development strategy for Witcher 4, aiming to avoid the Cyberpunk 2077 launch issues. This involves developing on lower-spec hardware, such as consoles, to ensure cross-platform compatibility. Simultaneous PC and console releases are likely, though specific console support remains unannounced.

While remaining cautious about confirming platform support, the developers reassured fans that they are working to optimize the game for both low-spec consoles and high-end PCs.

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