Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can be daunting due to the variety and the time it takes to master new weapon skills. While any class can be effective in this RPG, some stand out as particularly advantageous. If you're comfortable with your starting class, that's perfectly fine, as it's one of the most versatile options available in the game.
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Our *Xenoblade Chronicles X Definitive Edition* classes guide highlights the five best classes in the game, detailing why they are worth your investment.
Drifter
Although *Xenoblade Chronicles X* encourages players to switch from the Drifter class at rank 10, it's a starting class that remains highly versatile and effective throughout the game. For fans of the original *Xenoblade Chronicles*, Drifter is akin to Shulk but with a more limited skill set. It provides access to a range of debuff and offensive arts, including skills that stagger, topple, and even regenerate health, reducing reliance on party members for healing.
Drifter utilizes assault rifles for robust ranged attacks and knives for potent melee strikes, ensuring flexibility in combat. Moreover, Drifter boasts the highest number of skill slots among all classes, making it ideal for customization even after experimenting with other classes.
Full Metal Jaguar
Elma’s class, Full Metal Jaguar, is a high-risk, high-reward choice. It enhances your critical hit rate when your HP falls below 50 percent, and one skill deliberately reduces your health during attacks to maintain this state. The Ghost Factory skill allows allies to evade incoming attacks, while Electric Surge inflicts ether damage—a rarity among melee classes. Even the basic skill, Shadowstrike, packs a punch, making Full Metal Jaguar a thrilling and powerful class to master.
Duelist
The Duelist excels in close-range combat but is also adept at handling ranged attacks. Equipped with a longsword and an assault rifle, it's essentially an upgraded version of the Drifter’s arsenal. The Duelist's skills are diverse and useful, with Last Stand converting your TP into party TP, facilitating powerful attacks. Soul of the Samurai enhances basic attacks with area-of-effect capabilities, and True Stream Edge recovers TP when morale is high. Blossom Dance, however, stands out as a top-tier skill, staggering enemies and ignoring their resistances, making it invaluable in battle.
Mastermind
If controlling enemy behavior rather than dealing direct damage is your preference, the Mastermind class is an excellent choice. While its arts may not hit as hard as those of the Duelist, they significantly ease challenging encounters by removing enemy buffs and reducing debuff resistance at level seven. Mastermind also boosts TP and inflicts the virus effect, requiring more attention to battle dynamics but offering substantial strategic advantages.
Galactic Knight
Contrary to popular belief, the Galactic Knight is not exclusively for Skell users. While it does offer Skell-specific bonuses, it also provides significant benefits outside of these giant robots. Galactic Knights can remove debuffs, heal allies, and deal specialized heavy damage. They can reduce their own cooldowns through melee combos and enhance their Skell’s appendage HP and combat power without any prerequisites, making them a versatile and powerful class.