While eagerly awaiting the release of DOOM: The Dark Ages, many fans have turned back to the classics, diving into the original DOOM games. In exciting news, the developers have not only resumed their work but have also rolled out a significant update for the DOOM + DOOM 2 compilation. This update focuses on enhancing the technical aspects of the games, offering a smoother and more enriched experience for players.
One of the key improvements is the introduction of support for multiplayer modifications. Mods compatible with Vanilla DOOM, DeHackEd, MBF21, or BOOM can now be seamlessly integrated, expanding the game's replayability. In cooperative play, all players can now pick up items, and a new observer mode has been added for players who are dead and waiting to be revived. The multiplayer network code has been optimized for a more stable and enjoyable experience. Additionally, the mod loader has been upgraded to handle more than the first 100+ mods a player subscribes to, ensuring that the community's creativity can be fully explored.
Looking ahead to DOOM: The Dark Ages, the developers are committed to making the game as accessible as possible. A notable feature is the ability to adjust the aggression of demons through the game settings, catering to a wide range of player preferences. Executive producer Marty Stratton emphasized that the team's goal is to provide extensive customization options, surpassing those of previous id Software projects.
Players will have the flexibility to modify various aspects of the game, including enemies' damage and difficulty, projectile speed, the amount of damage they take, game tempo, level of aggression, and parry time. Stratton also reassured fans that prior knowledge of DOOM: The Dark Ages is not necessary to understand the narratives of both DOOM: The Dark Ages and DOOM: Eternal, making the game welcoming to both new and returning players.