Ever since Nintendo officially unveiled the Switch 2, anticipation has been building for the upcoming April Direct, where we expect to learn the official release date, price, and the confirmed lineup of games. However, Nintendo surprised everyone by announcing another Direct just a week before, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. Given Nintendo's commitment to backward compatibility, perhaps this shouldn't have been so unexpected.
Before this week's Nintendo Direct, the company managed expectations by stating, "There will be no updates about Nintendo Switch 2 during the presentation." While technically accurate – the Switch 2 was only mentioned in the context of the upcoming Direct and the new Virtual Game Card sharing system – it's reasonable to assume that all the games showcased will be compatible with the Switch 2, even though they are officially slated for the original Switch.
This strategy is a win-win for everyone. Those continuing with the original Switch have plenty to look forward to as the console enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive library of games right from the start.
Nintendo's dedication to backward compatibility is paving the way for what could be one of the smoothest transitions between console generations we've ever witnessed. While many are eager to see what the Switch 2 can offer and what new games are on the horizon, Nintendo's cautious approach with the hardware ensures that all bases are covered. The recent Nintendo Direct didn't seem focused on pushing Switch 2 pre-orders or urging upgrades, reflecting an inclusive strategy that deserves recognition. Nintendo is effectively welcoming everyone, whether you plan to buy a Switch 2 at launch, upgrade later, or stick with your current Switch.
This approach explains why Nintendo felt confident showcasing a variety of Switch games just days before a dedicated Switch 2 Direct. Beneath the surface, they were laying the groundwork for the upcoming transition, including the introduction of the Virtual Game Card system. This feature allows Switch owners to link two consoles and share digital games, similar to Steam's family sharing system. Announcing it at the end of the Switch's lifecycle, with the Switch 2 on the horizon, is likely intended to facilitate a smoother transition.
Some have noticed that the fine print for the Virtual Game Card system mentions a "Switch 2 Edition" for certain games. Whether this refers to exclusive enhancements, re-releases only compatible with the Switch 2, or something else, remains unclear. However, similar to Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," this fine print likely serves as a precautionary measure for any games that might not be shareable.
Regardless of what the fine print implies, Nintendo's approach to the Switch 2 transition feels like a well-orchestrated procession, akin to Apple's iPhone upgrades. You don't have to upgrade, but there are clear benefits if you do, and you can bring your existing games along for the journey.