Home News Assassin's Creed: Enhanced Parkour in Shadows

Assassin's Creed: Enhanced Parkour in Shadows

by Audrey Mar 14,2025

Assassin

Summary

  • Assassin's Creed Shadows revamps its parkour system, focusing on designated "parkour highways" for climbing and introducing seamless ledge dismounts.
  • The game features dual protagonists: the stealthy shinobi Naoe and the powerful samurai Yasuke, offering diverse playstyles.
  • Launching February 14th, Assassin's Creed Shadows aims to blend classic stealth gameplay with RPG combat elements.

Ubisoft has detailed significant changes to the parkour system in the upcoming Assassin's Creed Shadows, the latest RPG-infused entry in the historical action-adventure franchise. Following a delay from its November 2024 release, Assassin's Creed Shadows is now set for a February launch.

Set in feudal Japan, the game introduces dual protagonists: Naoe, a nimble shinobi adept at stealth and wall-scaling; and Yasuke, a powerful samurai excelling in open combat but unable to climb. This dual-protagonist approach caters to both fans of classic Assassin's Creed stealth and those who prefer the more recent RPG-focused combat of titles like Odyssey and Valhalla.

In a recent Ubisoft blog post, Associate Game Director Simon Lemay-Comtois explained the revamped parkour system. The most significant change is the limitation of free climbing; players will now navigate designated "parkour highways" to scale structures.

Players Won't Be Able To Climb Everything In Assassin's Creed Shadows

While this change might initially seem restrictive, Ubisoft emphasizes careful design of these pathways, aiming for optimized flow. Lemay-Comtois assures players that most surfaces remain climbable, requiring a strategic approach. The blog also highlights seamless ledge dismounts, replacing the need to grab ledges with stylish flips. A new prone position allows for diving while sprinting, alongside sliding.

"...we had to be more thoughtful about creating interesting parkour highways and afforded us more control about where Naoe can go, and where Yasuke can't...Rest assured that most of what you'll see in Assassin's Creed Shadows is still very much climbable - especially with the grappling hook - but players will have to look for valid entry points from time to time."

Assassin's Creed Shadows arrives on Xbox Series X/S, PlayStation 5, and PC on February 14th. With its launch approaching, Ubisoft is expected to share more details. The game's success will be interesting to observe, considering its release coincides with other anticipated titles such as Monster Hunter Wilds, Like a Dragon: Pirate Yakuza in Hawaii, and Avowed.

Latest Articles More+
  • 17 2025-07
    Oceanhorn: Chronos Dungeon Announced as Sequel to Oceanhorn 2

    FDG Entertainment and Cornfox & Bros. have officially announced Oceanhorn: Chronos Dungeon, a brand-new entry in the beloved Oceanhorn series. Set 200 years after the events of Oceanhorn 2: Knights of the Lost Realm, this title introduces an all-new gameplay style while maintaining the series' signa

  • 16 2025-07
    GTA 4 Remaster Urged by Ex-Rockstar Dev: 'Niko Remains Top GTA Protagonist'

    A former Rockstar Games veteran has recently commented on growing speculation that *Grand Theft Auto IV* could be getting a next-gen re-release, suggesting the title “should be remastered.” The rumor initially gained traction after a post from Tez2, a well-known figure in the GTA community who frequ

  • 16 2025-07
    "Minecraft Unveils Adaptive Cows, New Plant with Fireflies, and Ambient Music"

    Minecraft creators have recently shared an exciting teaser showcasing a fresh take on one of the game's most iconic animals—cows. Mojang has now officially announced that content testing for this update has begun, and it’s currently live in the Java edition.Similar to the recent biome-specific chang