CD Projekt RED is intensifying development on the highly anticipated Cyberpunk 2077 sequel, as revealed by recent job postings. These postings offer intriguing insights into the game's direction. A key detail? The sequel will remain a first-person experience, confirming the absence of a third-person perspective, which may disappoint some fans.
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A Senior Gameplay Animator is sought to create detailed first-person animations, particularly focusing on weapon interactions and gameplay mechanics. The lack of any mention of third-person animation strongly suggests this perspective is not being implemented.
A position for an Encounter Designer emphasizes the creation of a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with natural NPC interactions. The role involves collaborating on complex scenarios with multiple solutions, using NPC behaviors, interactive objects, loot, and environmental storytelling.
Furthermore, job postings hint at the exploration of multiplayer functionality for the sequel, although this remains in its early stages.
Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character referencing Johnny Silverhand.