Home News The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

by Scarlett Feb 22,2025

Naughty Dog's New IP: The Challenge of Secrecy

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Keeping Naughty Dog's latest game, Intergalactic: The Heretic Prophet, a secret proved incredibly challenging for CEO Neil Druckmann. The pressure mounted amidst fan frustration over the studio's focus on remasters and remakes, particularly of The Last of Us.

The Difficulty of Silence

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Druckmann admitted to the New York Times that maintaining secrecy for years was "really hard," especially given the online outcry from fans demanding new IPs and original games. He acknowledged the prevalent sentiment on social media: "Enough with the remasters and remakes! Where are your new games and new I.P.s?" Despite these concerns, the game's reveal trailer garnered over 2 million YouTube views, demonstrating significant public interest.

Intergalactic: The Heretic Prophet - A New Frontier

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.

Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria. Its enigmatic history has claimed countless lives, making Jordan's survival and potential escape a monumental challenge.

Druckmann described the narrative as "quite ambitious," focusing on a fictional religion and the consequences of faith in various institutions. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).

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