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DOOM: The Dark Ages News
2025
April 1
⚫︎ In a recent interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shared insights into the decision to exclude multiplayer from Doom Eternal. Martin explained that the focus was placed entirely on enhancing the campaign experience, citing the game's expansive scope and limited resources as key factors in this choice.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account announced that fans can expect new gameplay footage and press hands-on impressions for DOOM: The Dark Ages on March 31. Stay tuned for exciting updates and insights into this eagerly anticipated title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda X Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this meticulously designed replica is now available for pre-order. As part of a broader merchandise launch, the helmet is currently in stock, with shipping set to commence once all items in an order are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda X Page)
March 12
⚫︎ DOOM: The Dark Ages is on schedule for its May 15 release, offering a medieval-inspired prequel to the modern Doom saga. Building on the successes of Doom 2016 and Doom Eternal, this title retains the franchise's core elements while introducing innovative gameplay dynamics. Notably, The Dark Ages expands on the Wintherin dragons from Doom Eternal, with players piloting a semi-mechanical dragon.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), Doom: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the game's expanded melee and parry mechanics. Martin hinted that while a melee-only playthrough would be "slightly out of bounds," it's still achievable for dedicated players. Stratton added that such a run would likely be challenging and less enjoyable, akin to the pistol-only Ultra Nightmare challenge in Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In the same PC Gamer interview, Martin and Stratton revealed that the conclusion of DOOM: The Dark Ages will not feature the Slayer being locked in a coffin, as seen at the start of Doom 2016. Martin emphasized that ending with the Slayer's imprisonment would limit future medieval-era stories. Instead, the ending will open the door for more prequels within the broader "Chronicles of the Slayer" saga.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ In another interview for PC Gamer's upcoming issue, Hugo Martin and Marty Stratton discussed the weapon lineup for DOOM: The Dark Ages. Martin highlighted that, aside from the shotguns, the game's arsenal features entirely new or significantly redesigned weapons, aiming to provide players with fresh tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, featuring updates from id Software, Compulsion Games, and Sandfall Interactive. The event was streamed across platforms including Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Ages Release Date During the Xbox Developer Direct (Official Bethesda X)
January 9
⚫︎ Bethesda confirmed its participation in the upcoming Developer Direct event, set for January 23, 2025. The showcase, featuring updates from multiple studios including DOOM, Compulsion Games, and Sandfall Interactive, will stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda X)
2024
June 11
⚫︎ Doom: The Dark Ages was officially unveiled at the Xbox Games Showcase, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, along with significant gameplay changes such as a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)