Life by You's Cancellation: A Look at What Could Have Been
The unexpected cancellation of Paradox Interactive's Life by You continues to resonate with fans. Recently surfaced screenshots, shared online by former developers, offer a poignant glimpse into the game's progress and lost potential.
The images, compiled on X (formerly Twitter) by @SimMattically, showcase the work of artists and developers including Richard Kho, Eric Maki, and Chris Lewis. Lewis's GitHub page provides further details on animation, scripting, lighting, modder tools, shaders, and VFX development.
While the visuals aren't drastically different from the final gameplay trailer, fans have highlighted notable improvements. The screenshots reveal refined character models with enhanced customization options, including improved sliders and presets. Clothing options appear more diverse and seasonally appropriate. The overall game world exhibits a greater level of detail and atmospheric richness. One fan expressed the widespread disappointment, stating, "We were all superexcited and impatient; and then we all ended up extremely disappointed… :( Could have been a great game!"
Paradox Interactive's explanation for the cancellation cited significant delays and uncertainty regarding the path to a satisfactory release. Deputy CEO Mattias Lilja stated the game was "lacking in some key areas," making the timeline to a quality release too unpredictable. CEO Fredrik Wester echoed this sentiment, emphasizing the team's hard work but acknowledging the need to halt development when a satisfactory product wasn't foreseeable.
The cancellation shocked many, given the anticipation surrounding Life by You and its potential to rival EA's The Sims franchise. The abrupt closure of Paradox Tectonic, the studio behind the project, further underscored the unexpected nature of the decision.