

In Dune: Awakening, sandworms function as dynamic environmental hazards rather than player-controlled entities. Contrasting with Frank Herbert's novels where characters could summon worms using thumpers, this iconic mechanic won't be available in the survival MMO.
Living Sand Dunes Pose Constant Danger
Developers describe sandworms as complex NPCs with programmed behavioral patterns. These massive creatures follow predetermined patrol routes and react to environmental stimuli. While players can't weaponize worms against enemy bases, they may attract their attention through rapid movement across open sand or thumper activation - though these actions don't guarantee an encounter.
Iconic Wormriding Removed Under Studio Pressure
The game excludes the beloved Freman tradition of wormriding, despite its significance in both literary and cinematic Dune lore. Creative director Joel Bylos confirmed this omission resulted from direct input by the Dune film franchise's production team. Future expansions might revisit this mechanic as developers explore deeper Freman cultural elements.
Mark your calendars for May 20th when Dune: Awakening launches on PC, with PlayStation and Xbox versions arriving in subsequent months.