Supercell's upcoming multiplayer game, Mo.co, has already made waves in the gaming community by generating an impressive $2.5 million in revenue during its soft launch phase, as reported by Pocketgamer.biz. This early success highlights the game's potential as a major hit in the mobile gaming market.
Mo.co combines elements of modern social gaming with the thrill of monster hunting, reminiscent of the popular Monster Hunter series. Players assume the role of a stylish part-time hunter tasked with taking on contracts to combat various evil invaders from beyond. The game's allure is further enhanced by a variety of cosmetics and other in-game items, which have significantly contributed to its initial revenue surge.
However, following the initial spike, Mo.co's revenue has experienced a noticeable decline. This could be attributed to the limited content available during its invite-only soft launch. The lack of new content might be hindering the game's ability to sustain its early momentum.
Superstitious cellSupercell's approach to game development is known for its unconventional ruthlessness. The company focuses its resources on the most promising titles, often canceling projects that do not meet their high standards. This strategy has led to the success of games like Brawl Stars and Squad Busters, but it has also resulted in the cancellation of promising games such as Flood Rush and Everdale before they could be fully launched.
The question now is whether Mo.co will follow the same path. Given its initial success, Supercell might be inclined to see how the addition of new content could reignite player spending. If successful, Mo.co could soon be available on major storefronts.
While Mo.co remains in its closed state, gamers eager to stay ahead of the curve can explore our featured article, "Ahead of the Game," which highlights great games available in early access on mobile platforms.