Intergalactic: The Heretic Prophet promises a significant leap towards open-world freedom for the studio, a departure from its previous, more linear titles. Inspired by Elden Ring, the game reportedly features a single, expansive planet for players to explore, uncovering the secrets of a lost civilization and a new, central religion. While the extent of its open-world design remains to be seen, it's clear the developers are embracing non-linear gameplay.
Journalist Ben Hanson reports the game unfolds on this single planet, Sempiria, a world isolated from the galaxy for over 600 years. Players will unravel the mysteries of this vanished civilization and the impact of its unique faith. This journey will be a solitary one; unlike previous games, The Heretic Prophet features no companions or allies, emphasizing a profound sense of isolation within the unexplored universe. The story follows bounty hunter Jordan Moon, arriving on Sempiria to fulfill her contract.
Neil Druckmann highlights the game's influences, citing Half-Life 2 and Monkey Island. This suggests a move away from traditional hand-holding, potentially favoring a more enigmatic narrative style where players actively piece together the story's fragments.
Revealed at TGA 2024, Intergalactic: The Heretic Prophet currently lacks a confirmed release date.