With Monster Hunter Wilds just weeks away from its release, Capcom has launched a PC benchmark tool on Steam to help players gauge their system's readiness. Alongside this, they've announced a reduction in the game's PC system requirements, making it more accessible to a wider range of hardware configurations.
As revealed in the recent Capcom Spotlight, the PC benchmark for Monster Hunter Wilds is live on Steam. The tool requires a brief shader compilation upon launch, but it's straightforward to use and provides valuable insights into your PC's performance. It's highly recommended to run this benchmark, especially considering the updated system requirements and their potential impact on your gameplay experience.
Previously, to achieve 1080p at 60 frames per second with Frame Generation enabled, the system requirements included an Nvidia GeForce RTX 2070 Super, NVIDIA GeForce RTX 4060, or AMD Radeon RX 6700XT for graphics; an Intel Core i5-11600K, Intel Core i5-12400, AMD Ryzen 5 3600X, or AMD Ryzen 5 5500 for the CPU; and 16 GB of RAM.
However, according to an updated page alongside the benchmark, Capcom has revised these requirements downward. The new recommended specifications for 1080p (FHD) at 60 frames per second with Frame Generation enabled are:
- OS: Windows 10 (64-bit required) / Windows 11 (64-bit required)
- Processor: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600
- Memory: 16 GB
- Graphics Card (GPU): GeForce RTX 2060 Super / Radeon RX 6600 (8 GB VRAM)
- Storage: 75 GB (SSD required)
These adjustments should allow Monster Hunter Wilds to run smoothly at 1080p and 60 frames per second with Frame Generation enabled, marking a slight but significant reduction in hardware demands.
All Monsters in Monster Hunter Wilds
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Early reports from users indicate improved performance in the benchmark compared to the beta test, particularly with Frame Generation enabled. However, the Steam Deck may not be up to the task, as tests on this platform have not yielded promising results.
Another notable change is the reduction in storage requirements. Previously, Monster Hunter Wilds needed 140 GB of SSD space, but it now requires only 75 GB. This is a surprising move, given the trend of increasing file sizes in modern games.
For those eager to learn more about Monster Hunter Wilds, check out our recent IGN First coverage. It features exciting battles with formidable creatures, including the apex monster Nu Udra, and our final hands-on impressions of Capcom's latest installment in the Monster Hunter series. Monster Hunter Wilds is set to launch on PlayStation 5, Xbox Series X and S, and PC on February 28, 2025.