BioWare, the renowned developer behind iconic RPG franchises like Dragon Age and Mass Effect, is facing a critical juncture. The latest installment in the Dragon Age series, titled Dragon Age: The Veilguard, was highly anticipated as a return to form for the studio. However, it failed to meet expectations, receiving a disappointing 3 out of 10 rating from over seven thousand players on Metacritic. Sales were also half of what Electronic Arts (EA) had projected, with only 1.5 million copies sold. This has cast a shadow over the future of BioWare's RPG projects, including Dragon Age and the upcoming Mass Effect game.
Got questions about BioWare, gaming, or our product? Join our Discord for discussions and support!
The Long Road to Dragon Age 4
The development of Dragon Age 4, now known as The Veilguard, was a tumultuous journey spanning nearly a decade. Initially, following the success of Dragon Age: Inquisition, BioWare had ambitious plans to release Dragon Age 4 by 2019-2020, followed by two more sequels within a few years, aiming to make Dragon Age one of the most successful RPG franchises. However, the project faced numerous shifts, including a diversion of resources to Mass Effect: Andromeda and Anthem, which both underperformed, leading to delays and a small team handling Dragon Age 4 from 2017 to 2019.
In 2017, influenced by the trend of service-based games, EA envisioned Dragon Age as a live-service title with regular updates and multiplayer modes. However, after Anthem's failure in 2019, BioWare pivoted back to a single-player experience, renaming the project Morrison. By 2022, it was officially announced as Dreadwolf, but the subtitle later changed to The Veilguard due to narrative shifts focusing on the protagonist's team rather than the Dread Wolf.
Image: x.com
Key Departures at BioWare
Following The Veilguard's poor performance, EA announced a major restructuring at BioWare, resulting in layoffs and reassignments. Several key figures left the company, including veteran writers Patrick and Karin Weekes, game director Corinne Bouche, and others responsible for beloved characters and storylines. The studio's workforce significantly reduced from 200 to fewer than 100 employees, with resources redistributed to other EA projects and a smaller team continuing work on the next Mass Effect.
Image: x.com
Dragon Age 4 Tried to Mimic Mass Effect but Failed
In an attempt to recapture the magic of Mass Effect, Dragon Age 4 incorporated elements like companion relationships and approval systems, drawing inspiration from Mass Effect 2 and 3. Despite some successes, such as a compelling final act, the game fell short as an RPG and a Dragon Age title. The narrative lacked depth and connection to previous games, and the dialogue systems were less impactful than expected.
Image: x.com
Is Dragon Age Dead?
The future of Dragon Age remains uncertain. EA's leadership has suggested that The Veilguard might have fared better as a live-service game, indicating a shift in focus towards more profitable ventures. Financial reports show no mention of Dragon Age or Mass Effect, hinting at EA's cautious approach to single-player RPGs. While former BioWare staff expressed interest in expanding the Dragon Age universe, their departures raise doubts about the series' future. However, the community's passion, through fanfiction and fan art, keeps the spirit of Dragon Age alive.
Image: x.com
What About the Next Mass Effect?
Mass Effect 5, announced in 2020, is currently in pre-production with a reduced team at BioWare. Under the leadership of Michael Gamble, the project aims for greater photorealism and continues the storyline from the original trilogy, possibly linking to Andromeda. With the studio's recent restructuring and extended production cycles, a release is not expected before 2027. The hope is that Mass Effect 5 will avoid the pitfalls that plagued The Veilguard and deliver a compelling narrative and gameplay experience.
Image: x.com